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Final fantasy iv ios vs pc
Final fantasy iv ios vs pc








final fantasy iv ios vs pc final fantasy iv ios vs pc

Uematsu’s work in FF1-3 is interesting - more simplistic, stripped back and more like typical video game music - and yet the brilliance that’d go on to make him an industry leader don’t so much appear in flashes as constantly, brightly glare. The absolute best piece of the puzzle is the new music, which features sublime arrangements overseen by original FF maestro Nobuo Uematsu. There’s subtle balance changes that some will love and others won’t - generally speaking, this NES trio has been made a little more forgiving and thus accessible. There’s new sprite work that while potentially divisive for the 16-bit era titles is a perfect fit and undeniable improvement over the NES versions - and in particular, I think the world looks fantastic. The games have been tweaked and adjusted in generally smart ways. The new Pixel Remaster releases don’t solve this problem, but they’re certainly some of the easiest versions to recommend. When it comes to FF1 through FF6, there’s no real definitive release you can point to and tell players ‘that’s the one to play’. Manage cookie settingsĬlassic Final Fantasy has a bit of a ‘version problem’. To see this content please enable targeting cookies. But there’s definitely scope to improve with patches and future ports. Square Enix’s new re-releases of Final Fantasy 1, 2, and 3 are strong efforts, and worthy of your attention.










Final fantasy iv ios vs pc